Brief Overview of Lecture
Games Art and Design, and Masters Degree graduate Chris Goodswen gave a lecture about his journey from an unfulfilled working life to a career as a character artist.
In the lecture he talked about how his unfulfilling 9-5 job and his underlying passion for computer games and character design lead to his decision to become a character artist.
He then talked about how the Games Art and Design course at NUCA was his first step towards a career in the Game Industry. He also went into some detail about his Masters Degree, and what it involved.
Towards the end of the lecture he talked about all the skills and knowledge he has gained from his further education and how he has developed his portfolio along the way.
He finished the lecture by talking about how he is currently a free lance character artist, and how he is still struggling to break into the Games Industry.
My comments on the Lecture
During the first part of the lecture Chris Goodswen spoke about his unfulfilling job, and how his underlying passion for computer games and character design lead to his decision to become a character artist. For me this part of the lecture was especially relevant, as I have come from a similar background, the only difference being I do not specialise in character design.
For me the lecture by Chris Goodswen was a good incite into how the Games Art and Design course can help develop some of the key skills needed for the games industry. Although I do think the lecturer was trying to stress the importance of how difficult the game industry is to break into.
He also mentioned that even though he had done his Masters Degree and had built up a good portfolio, he is still unable to secure his dream job within the Games industry.
For futher information on Chris Goodswen and to check out his work visit his website at http://www.tincow.net/
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